
Manfred Rickenbocker
The Elliance Delta.Green
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Posted - 2008.07.14 23:27:00 -
[1]
Edited by: Manfred Rickenbocker on 14/07/2008 23:37:51
Originally by: Lord WarATron
The Fundamental issues with black ops is that you got a Droneship, a EW boat, a Laserboat that lacks cap to MWD out of a large bubble etc. Its too spread a random mix that its best to redesign these ships with a pvp role in mind and not some theoretical stuff that sounds good on paper but in reality nobody will use.
Originally by: Vaal Erit
Black ops issues: -Resists: It's a T2 ship, where are my T2 resists? -Cloak: BO gets a bonus no targetting delay due to cloaking, but the Improved Cloak give me a delay in scan res. So wtf is that? -Cloak2: Can we haz COCD? BO has the stats of a Force recon yet not the cloak -Fitting: More grid/cpu please -2ly Jump range? Come on... -Give me tank or ewar or something, it has no role... -Can I portal in a useful ship, a hictor/interceptor anything.
Originally by: Felysta Sandorn
I'd say the following improvements should be looked at:
1) Seperate the Cargo and Fuel Bay for all jump ships including jump freighters and capitals, plus add a fuel bay for recon ships in order for them to carry liquid ozone (exactly enough ozone for two cynos at cynosural field generation 5). The cyno generator on these ships is currently epicly underused, and this would be a good addition.
2) Allow covert cynos to be dropped in cyno-jammed systems for real use of a Black Ops BS.
3) Give the ships bonusses to their race's recon ships, combined with reducing the number of guns, and adding a 100% bonus, to the damage to allow for easier fitting.
These! I posted a thread a while back discussing this. The problem with BlackOps is they get combat bonuses, but no advantage in combat (weaker tank, etc.) and the only ship with any real combat viability is the Widow since it can jam the heck out of targets and (potentially) escape which is what this thing should be doing with a weaker tank. Sin agility bonus? Redeemer tracking bonus? Panther speed bonus? Seriously wtf... (well, Panther I guess is OK, but doesn't compare to the Widow's jamming) If they arent going to be gifted with a covops cloak so they can move around stealthily (which is reasonable) they need to be given the ability to break locks or immobilize opponents and skedaddle out of the fight. Even with an EWar bonus, its pretty easy to balance these ships' utility relative to their recons. ------------------------ Peace through superior firepower: a guiding principle for uncertain times. |